public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(FromPosition); msg.AddLocation(ToPosition); msg.AddByte((byte)Effect); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(FromPosition); msg.AddLocation(ToPosition); msg.AddByte((byte)Effect); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(FromLocation); msg.AddByte(FromStackPosition); msg.AddLocation(ToLocation); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(FromLocation); msg.AddByte(FromStackPosition); msg.AddLocation(ToLocation); }
public static void Add(NetworkMessage message, Location fromLocation, Location toLocation, ProjectileType projectile) { message.AddByte((byte)ServerPacketType.Projectile); message.AddLocation(fromLocation); message.AddLocation(toLocation); message.AddByte((byte)projectile); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(FromLocation); message.AddLocation(ToLocation); message.AddByte((byte)ShootType); }
public static void Add ( NetworkMessage message, Location fromLocation, byte fromStackPosition, Location toLocation ) { message.AddByte((byte)ServerPacketType.CreatureMove); message.AddLocation(fromLocation); message.AddByte(fromStackPosition); message.AddLocation(toLocation); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(Origin); message.AddBytes(DescriptionBytes); // TODO: change this? }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddUInt32(0); message.AddString(SenderName); message.AddByte((byte)SpeechType); switch (SpeechType) { case SpeechType.Say: case SpeechType.Whisper: case SpeechType.Yell: case SpeechType.MonsterSay: // case SpeechType.MonsterYell: message.AddLocation(Location); break; // case SpeechType.ChannelRed: // case SpeechType.ChannelRedAnonymous: // case SpeechType.ChannelOrange: case SpeechType.ChannelYellow: // case SpeechType.ChannelWhite: message.AddUInt16((ushort)ChannelId); break; case SpeechType.RuleViolationReport: message.AddUInt32(Time); break; default: break; } message.AddString(Text); }
public override bool ParseMessage(NetworkMessage msg, PacketDestination destination, NetworkMessage outMsg) { if (msg.GetByte() != (byte)IncomingPacketType.TileUpdate) { return(false); } Destination = destination; Type = IncomingPacketType.TileUpdate; outMsg.AddByte((byte)Type); Objects.Location pos = msg.GetLocation(); outMsg.AddLocation(pos); ushort thingId = msg.PeekUInt16(); if (thingId == 0xFF01) { outMsg.AddUInt16(msg.GetUInt16()); } else { ParseTileDescription(msg, pos, outMsg); outMsg.AddUInt16(msg.GetUInt16()); } return(true); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddByte((byte)Color); msg.AddString(Message); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(Location); message.AddItem(Item); }
public override bool ParseMessage(NetworkMessage msg, PacketDestination destination, NetworkMessage outMsg) { if (msg.GetByte() != (byte)IncomingPacketType.TileUpdate) return false; Destination = destination; Type = IncomingPacketType.TileUpdate; outMsg.AddByte((byte)Type); Objects.Location pos = msg.GetLocation(); outMsg.AddLocation(pos); ushort thingId = msg.PeekUInt16(); if (thingId == 0xFF01) { outMsg.AddUInt16(msg.GetUInt16()); } else { ParseTileDescription(msg, pos, outMsg); outMsg.AddUInt16(msg.GetUInt16()); } return true; }
public static void Add(NetworkMessage message, Location location, TextColor color, string text) { message.AddByte((byte)ServerPacketType.AnimatedText); message.AddLocation(location); message.AddByte((byte)color); message.AddString(text); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddByte((byte)Color); msg.AddString(Message); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(Location); message.AddCreature(Creature, AsKnown, RemoveThisCreatureId); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddUInt32(Unknown); msg.AddString(SenderName); msg.AddUInt16(SenderLevel); SpeechTypeInfo info = Enums.GetSpeechTypeInfo(Client.GetVersionNumber(), SpeechType); msg.AddByte(info.Value); switch (info.AdditionalSpeechData) { case AdditionalSpeechData.Location: msg.AddLocation(Position); break; case AdditionalSpeechData.ChannelId: msg.AddUInt16((ushort)ChannelId); break; case AdditionalSpeechData.Time: msg.AddUInt32(Time); break; default: break; } msg.AddString(Message); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(FromLocation); msg.AddUInt16(SpriteId); msg.AddByte(FromStackPosition); msg.AddUInt32(CreatureId); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(Location); message.AddByte((byte)Color); message.AddString(Text); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddUInt16(SpriteId); msg.AddByte(StackPosition); }
public static void Add(NetworkMessage message, Location fromLocation, byte fromStackPosition) { if (fromStackPosition < 10) { message.AddByte((byte)ServerPacketType.TileRemoveThing); message.AddLocation(fromLocation); message.AddByte(fromStackPosition); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddUInt16(ItemId); msg.AddByte(StackPosition); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(Creature.Location); message.AddByte(Creature.GetStackPosition()); message.AddUInt16(Creature.ThingId); message.AddUInt32(Creature.CreatureId); message.AddByte((byte)Creature.Direction); }
public static void Add ( Connection connection, NetworkMessage message, Tile tile ) { message.AddByte((byte)ServerPacketType.TileUpdate); message.AddLocation(tile.Location); MapPacket.AddTileDescription(connection, message, tile); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddByte(Stack); msg.AddUInt16(ThingId); if (ThingId == 0x0061 || ThingId == 0x0062) { if (ThingId == 0x0062) { msg.AddUInt32(Creature.Id); } else if (ThingId == 0x0061) { msg.AddUInt32(Creature.RemoveId); msg.AddUInt32(Creature.Id); msg.AddString(Creature.Name); } msg.AddByte(Creature.Health); msg.AddByte(Creature.Direction); msg.AddOutfit(Creature.Outfit); msg.AddByte(Creature.LightLevel); msg.AddByte(Creature.LightColor); msg.AddUInt16(Creature.Speed); msg.AddByte((byte)Creature.Skull); msg.AddByte((byte)Creature.PartyShield); if (Client.VersionNumber >= 853) { if (ThingId == 0x0061) { msg.AddByte((byte)Creature.WarIcon); } msg.AddByte(Convert.ToByte(Creature.IsBlocking)); } } else if (ThingId == 0x0063) { msg.AddUInt32(Creature.Id); msg.AddByte(Creature.Direction); } else { if (Item.HasExtraByte) { msg.AddByte(Item.Count); } } }
public static void Send(Objects.Client client, Objects.Location fromLocation, ushort itemId, byte fromStack, uint creatureId) { NetworkMessage packet = new NetworkMessage(); packet.Position = 0; packet.AddByte(0x84); packet.AddLocation(fromLocation); packet.AddUInt16(itemId); packet.AddByte(fromStack); packet.AddUInt32(creatureId); client.HookProxy.SendPacketToServer(packet.Data); }
public static void Add ( NetworkMessage message, Location location, byte stackPosition, Item item ) { message.AddByte((byte)ServerPacketType.TileAddThing); message.AddLocation(location); message.AddByte(stackPosition); message.AddItem(item); }
public static void Add ( NetworkMessage message, Creature creature ) { message.AddByte((byte)ServerPacketType.TileTransformThing); message.AddLocation(creature.Tile.Location); message.AddByte(creature.Tile.GetStackPosition(creature)); message.AddUInt16(0x63); message.AddUInt32(creature.Id); message.AddByte((byte)creature.Direction); }
public static void Add(Connection connection, NetworkMessage message, Location playerLocation) { message.AddByte((byte)ServerPacketType.MapDescription); message.AddLocation(playerLocation); AddMapDescription( connection, message, playerLocation.X - 8, playerLocation.Y - 6, playerLocation.Z, 18, 14 ); }
public static void Add ( NetworkMessage message, string senderName, ushort senderLevel, SpeechType speechType, string text, Location location, ChatChannel channelId, uint time ) { message.AddByte((byte)ServerPacketType.CreatureSpeech); message.AddUInt32(0x00000000); message.AddString(senderName); message.AddUInt16(senderLevel); message.AddByte((byte)speechType); switch (speechType) { case SpeechType.Say: case SpeechType.Whisper: case SpeechType.Yell: case SpeechType.MonsterSay: case SpeechType.MonsterYell: case SpeechType.PrivateNPCToPlayer: message.AddLocation(location); break; case SpeechType.ChannelRed: case SpeechType.ChannelRedAnonymous: case SpeechType.ChannelOrange: case SpeechType.ChannelYellow: case SpeechType.ChannelWhite: message.AddUInt16((ushort)channelId); break; case SpeechType.RuleViolationReport: message.AddUInt32(time); break; default: break; } message.AddString(text); }
public override bool ParseMessage(NetworkMessage msg, PacketDestination destination, NetworkMessage outMsg) { int msgPosition = msg.Position, outMsgPosition = outMsg.Position; if (msg.GetByte() != (byte)IncomingPacketType.MapDescription) return false; Destination = destination; Type = IncomingPacketType.MapDescription; outMsg.AddByte((byte)Type); Client.playerLocation = msg.GetLocation(); outMsg.AddLocation(Client.playerLocation); return ParseMapDescription(msg, Client.playerLocation.X - 8, Client.playerLocation.Y - 6, Client.playerLocation.Z, 18, 14, outMsg); }
public static void Add ( NetworkMessage message, Location location, byte stackPosition, Creature creature, bool known, uint removeKnown ) { message.AddByte((byte)ServerPacketType.TileAddThing); message.AddLocation(location); message.AddByte(stackPosition); message.AddCreature(creature, known, removeKnown); }
public override void Add(NetworkMessage message) { message.AddByte(PacketType); message.AddLocation(Location); if (DescriptionBytes.Length > 0) { message.AddBytes(DescriptionBytes); message.AddByte(0x00); // skip count } else { message.AddByte(0x01); // skip count } message.AddByte(0xFF); }
public override bool ParseMessage(NetworkMessage msg, PacketDestination destination, NetworkMessage outMsg) { int msgPosition = msg.Position, outMsgPosition = outMsg.Position; if (msg.GetByte() != (byte)IncomingPacketType.MapDescription) { return(false); } Destination = destination; Type = IncomingPacketType.MapDescription; outMsg.AddByte((byte)Type); Client.playerLocation = msg.GetLocation(); outMsg.AddLocation(Client.playerLocation); return(ParseMapDescription(msg, Client.playerLocation.X - 8, Client.playerLocation.Y - 6, Client.playerLocation.Z, 18, 14, outMsg)); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Position); msg.AddByte(StackPosition); msg.AddUInt16(ThingId); if (ThingId == 0x0061 || ThingId == 0x0062 || ThingId == 0x0063) { msg.AddUInt32(CreatureId); msg.AddByte(CreatureDirection); } else { if (Item.HasExtraByte) msg.AddByte(Item.Count); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddByte(Stack); msg.AddUInt16(ThingId); if (ThingId == 0x0061 || ThingId == 0x0062) { if (ThingId == 0x0062) msg.AddUInt32(Creature.Id); else if (ThingId == 0x0061) { msg.AddUInt32(Creature.RemoveId); msg.AddUInt32(Creature.Id); msg.AddString(Creature.Name); } msg.AddByte(Creature.Health); msg.AddByte(Creature.Direction); msg.AddOutfit(Creature.Outfit); msg.AddByte(Creature.LightLevel); msg.AddByte(Creature.LightColor); msg.AddUInt16(Creature.Speed); msg.AddByte((byte)Creature.Skull); msg.AddByte((byte)Creature.PartyShield); } else if (ThingId == 0x0063) { msg.AddUInt32(Creature.Id); msg.AddByte(Creature.Direction); } else { if (Item.HasExtraByte) msg.AddByte(Item.Count); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Position); msg.AddByte(StackPosition); msg.AddUInt16(ThingId); if (ThingId == 0x0061 || ThingId == 0x0062 || ThingId == 0x0063) { msg.AddUInt32(CreatureId); msg.AddByte(CreatureDirection); } else { if (Item.HasExtraByte) { msg.AddByte(Item.Count); } } }
public static void Add(NetworkMessage message, Location location, Effect effect) { message.AddByte((byte)ServerPacketType.Effect); message.AddLocation(location); message.AddByte((byte)effect); }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddUInt32(Unknown); msg.AddString(SenderName); msg.AddUInt16(SenderLevel); SpeechTypeInfo info = Enums.GetSpeechTypeInfo(Client.VersionNumber, SpeechType); msg.AddByte(info.Value); switch (info.AdditionalSpeechData) { case AdditionalSpeechData.Location: msg.AddLocation(Position); break; case AdditionalSpeechData.ChannelId: msg.AddUInt16((ushort)ChannelId); break; case AdditionalSpeechData.Time: msg.AddUInt32(Time); break; default: break; } msg.AddString(Message); }
public override void ToNetworkMessage(NetworkMessage msg) { Tile playerTile = Client.Map.GetTileWithPlayer(); msg.AddByte((byte)Type); msg.AddLocation(playerTile.Location); //GetMapDescription(playerLocation.X - 8, playerLocation.Y - 6, playerLocation.Z, 18, 14, msg); int startz, endz, zstep; if (playerTile.Location.Z > 7) { startz = playerTile.Location.Z - 2; endz = Math.Min(15, playerTile.Location.Z + 2); zstep = 1; } else { startz = 7; endz = 0; zstep = -1; } uint mapStart = Client.Memory.ReadUInt32(Addresses.Map.MapPointer); for (int z = startz; z != endz + zstep; z += zstep) { for (int x = 0; x < 18; x++) { for (int y = 0; y < 14; y++) { Location memLoc = new Location(x, y, z); uint num = memLoc.ToTileNumber(); Tile pCurrent = new Tile(Client, mapStart + (Addresses.Map.StepTile * num), num); foreach (TileObject o in pCurrent.Objects) { if (o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) throw new Exception("Creature does not exist."); // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); } else { Item item = new Item(Client, (uint)o.Id); msg.AddUInt16((ushort)item.Id); if (item.HasExtraByte) msg.AddByte(item.Count); } } msg.AddByte(0x00); msg.AddByte(0xFF); } } } }
public override void ToNetworkMessage(NetworkMessage msg) { Tile playerTile = Client.Map.GetTileWithPlayer(); msg.AddByte((byte)Type); msg.AddLocation(playerTile.Location); //GetMapDescription(playerLocation.X - 8, playerLocation.Y - 6, playerLocation.Z, 18, 14, msg); int startz, endz, zstep; if (playerTile.Location.Z > 7) { startz = playerTile.Location.Z - 2; endz = Math.Min(15, playerTile.Location.Z + 2); zstep = 1; } else { startz = 7; endz = 0; zstep = -1; } uint mapStart = Client.Memory.ReadUInt32(Addresses.Map.MapPointer); for (int z = startz; z != endz + zstep; z += zstep) { for (int x = 0; x < 18; x++) { for (int y = 0; y < 14; y++) { Location memLoc = new Location(x, y, z); uint num = memLoc.ToTileNumber(); Tile pCurrent = new Tile(Client, mapStart + (Addresses.Map.StepTile * num), num); foreach (TileObject o in pCurrent.Objects) { if (o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) { throw new Exception("Creature does not exist."); } // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); } else { Item item = new Item(Client, (uint)o.Id); msg.AddUInt16((ushort)item.Id); if (item.HasExtraByte) { msg.AddByte(item.Count); } } } msg.AddByte(0x00); msg.AddByte(0xFF); } } } }