static int OnInit(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); NetworkManager obj = LuaScriptMgr.GetUnityObject <NetworkManager>(L, 1); obj.OnInit(); return(0); }
static int OnInit(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); NetworkManager obj = (NetworkManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "NetworkManager"); obj.OnInit(); return(0); }
static int OnInit(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); NetworkManager obj = (NetworkManager)ToLua.CheckObject(L, 1, typeof(NetworkManager)); obj.OnInit(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private static int OnInit(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); NetworkManager networkManager = (NetworkManager)ToLua.CheckObject(L, 1, typeof(NetworkManager)); networkManager.OnInit(); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
/// <summary> /// 初始化完成 /// </summary> public void OnInit() { _networkManager.OnInit(); }