public virtual void CollectState(NetStream stream)
 {
     if (syncNetBody && useLimits)
     {
         encoder.CollectState(stream, Mathf.InverseLerp(minValue, maxValue, GetValue()));
     }
 }
예제 #2
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 public void CollectState(NetStream stream)
 {
     encoder.CollectState(stream, Mathf.InverseLerp(minValue, maxValue, GetActualPosition()));
     NetSignal.encoder.CollectState(stream, motor.value);
     NetSignal.encoder.CollectState(stream, velocity.value);
 }
예제 #3
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 public void CollectState(NetStream stream)
 {
     encoder.CollectState(stream, chutePhase);
 }
예제 #4
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 public void CollectState(NetStream stream)
 {
     encoder.CollectState(stream, currentOffset);
 }