public virtual void CollectState(NetStream stream) { if (syncNetBody && useLimits) { encoder.CollectState(stream, Mathf.InverseLerp(minValue, maxValue, GetValue())); } }
public void CollectState(NetStream stream) { encoder.CollectState(stream, Mathf.InverseLerp(minValue, maxValue, GetActualPosition())); NetSignal.encoder.CollectState(stream, motor.value); NetSignal.encoder.CollectState(stream, velocity.value); }
public void CollectState(NetStream stream) { encoder.CollectState(stream, chutePhase); }
public void CollectState(NetStream stream) { encoder.CollectState(stream, currentOffset); }