자주 사용되는 메소드들
자주 사용되는 메소드들
자주 사용되는 메소드들
자주 사용되는 메소드들
public Actor CreateActor(Player owner, Guid?externalId, string nativeName, RoleModelNative roleModel, Tile target, string visualization, string enemyVisualization, float?z) { if (target.TempObject != null) { return(null); } Actor actor = new Actor(this, owner, externalId, target, visualization, enemyVisualization, z, NativeManager.GetActorNative(nativeName), roleModel); Actors.Add(actor); target.ChangeTempObject(actor, true); return(actor); }