Metodi utilizzati di frequente
Metodi utilizzati di frequente
Metodi utilizzati di frequente
Metodi utilizzati di frequente
public Actor CreateActor(Player owner, Guid?externalId, string nativeName, RoleModelNative roleModel, Tile target, string visualization, string enemyVisualization, float?z) { if (target.TempObject != null) { return(null); } Actor actor = new Actor(this, owner, externalId, target, visualization, enemyVisualization, z, NativeManager.GetActorNative(nativeName), roleModel); Actors.Add(actor); target.ChangeTempObject(actor, true); return(actor); }