private void ShowSMSComposer() { List <string> listCode = new List <string>(); listCode.Add(model.Code); NativeManager nativeCode = NativeManager.Instance; bool isSMSAvaiable = nativeCode.PromptSendMessage( delegate() { GameObject.Destroy(nativeCode.gameObject); }, GetSynTaxFromTemplate(model.Template), listCode.ToArray() ); if (!isSMSAvaiable) { RechargePopup.ShowNotSupport(model); } }