StopAll() 공개 메소드

Stops all music processing
public StopAll ( ) : void
리턴 void
예제 #1
0
    void Start()
    {
        musicController.Play("STREAM1");
        var timer1 = 20.0f;
        var timer2 = 25.0f;

        Observable.Timer(TimeSpan.FromSeconds(timer1)).Subscribe((_) => {
            musicController.StopAll();
            musicController.Play("STREAM2");
        });
        Observable.Timer(TimeSpan.FromSeconds(timer1 + timer2)).Subscribe((_) => {
            musicController.StopAll();
            musicController.Play("STREAM3");
        });
    }
예제 #2
0
 /// <summary>
 /// シーン終了時の処理
 /// </summary>
 public void ExitScne()
 {
     Debug.Log("EXIT SCENE:" + SceneName);
     musicController.StopAll();
     musicController.SetMixerSnapshot(FadeoutSnapshot, FadeoutDuration);
 }