public void Update() { Move.Check(); }
// Update is called once per frame public void Update() { MoveManager.Check(); Space.Check(); player.EfectCount(); }
public void Update() { MoveManager.Check(); }
public void Update() { Move.Check(); }
// Update is called once per frame public void Update() { MoveManager.Check(); Space.Check(); player.EfectCount(); }
public void Update() { MoveManager.Check(); }