private void OnDisable() { if (MinigameManager.GetActive() != null) { MinigameManager.GetActive().StopSFX(mg_jr_Sound.ROBOT_HELI_LOOP.ClipName()); } }
public void CompleteRound() { if (m_isPlaying) { StopTimer(); m_pufflesCaught = GetComponent <mg_pr_GameLogic>().caught; m_pufflesEscaped = GetComponent <mg_pr_GameLogic>().escaped; if (m_pufflesCaught > 0) { m_bonusTime = m_gameTime / 2f; UpdateScore(); m_complete = true; m_isPlaying = false; MinigameManager.GetActive().CoinsEarned = (int)m_coinsTotal; UIManager.Instance.OpenScreen("mg_pr_ResultScreen", toShowDarkMask: false, null, null); } else { m_bonusTime = 0f; UpdateScore(); m_failed = true; m_isPlaying = false; UIManager.Instance.OpenScreen("mg_pr_ResultScreen", toShowDarkMask: false, null, null); } } }
public void OnGameOver(bool _didWin) { if (_didWin) { MinigameManager.GetActive <mg_BeanCounter>().CoinsEarned += GetVictoryBonus(); } }
private void Awake() { mg_JetpackReboot active = MinigameManager.GetActive <mg_JetpackReboot>(); mg_jr_Resources resources = active.Resources; Vector3 position = new Vector3(-16f, active.VisibleWorldBounds.max.y, 0f); base.transform.position = position; m_highestLinePosition = active.VisibleWorldBounds.max.y; m_lowestLinePosition = active.VisibleWorldBounds.min.y; float num = m_highestLinePosition - m_lowestLinePosition; m_lineSpacing = num / (float)(m_maxLineFX - 2); for (int i = 0; i < m_maxLineFX; i++) { GameObject pooledResource = resources.GetPooledResource(mg_jr_ResourceList.GAME_PREFAB_EFFECT_SPEEDLINE); Animator component = pooledResource.GetComponent <Animator>(); Assert.NotNull(component, "SpeedLine needs an animator"); pooledResource.transform.position = new Vector3(base.transform.position.x, m_highestLinePosition - (float)i * m_lineSpacing, 0f); pooledResource.transform.parent = base.transform; SpriteRenderer component2 = pooledResource.GetComponent <SpriteRenderer>(); component2.sortingOrder = mg_jr_SpriteDrawingLayers.Instance.SpriteOrder(mg_jr_SpriteDrawingLayers.DrawingLayers.FX_OVERLAY_0); m_speedLines.Add(component); } m_speedLines = m_speedLines.OrderBy((Animator item) => Random.Range(0, m_speedLines.Count)).ToList(); }
protected void Update() { bool flag = m_logic.GameState == mg_ss_EGameState.COUNTDOWN; m_image.enabled = flag; if (flag) { int num = 0; float num2 = m_logic.CountdownTotalTime / 3f; if (m_logic.CountdownTimer < num2) { num = 3; } else if (m_logic.CountdownTimer < num2 * 2f) { num = 2; } else if (m_logic.CountdownTimer < num2 * 3f) { num = 1; } m_animator.SetInteger(ANIM_PARAM_COUNTDOWN, num); UpdateAlpha(m_logic.CountdownTimer % num2, num2); if (num != m_numberDisplayed) { m_numberDisplayed = num; MinigameManager.GetActive().PlaySFX("mg_ss_sfx_countdown_timer"); } } }
private void UpdateResults() { mg_ss_Score scoring = MinigameManager.GetActive <mg_SmoothieSmash>().GameLogic.Scoring; Text[] componentsInChildren = GetComponentsInChildren <Text>(); Text[] array = componentsInChildren; foreach (Text text in array) { switch (text.gameObject.name) { case "custom": text.text = scoring.CustomText; break; case "custom_value": text.text = scoring.CustomValue.ToString(); break; case "score_value": text.text = scoring.Score.ToString(); break; case "coins_value": text.text = scoring.Coins.ToString(); break; } } }
private void OnPlayClicked() { MinigameManager.GetActive().PlaySFX("mg_bc_sfx_UISelect"); UIManager.Instance.PopScreen(); UIManager.Instance.PopScreen(); MinigameManager.GetActive <mg_BeanCounter>().LaunchGame(); }
private void Start() { m_resources.LoadResources(); SetMainCamera("mg_pr_MainCamera"); MinigameManager.GetActive().PlaySFX("mg_pr_sfx_main"); UIManager.Instance.OpenScreen("mg_pr_TitleScreen", toShowDarkMask: false, null, null); }
private void Start() { m_renderers = GetComponentsInChildren <SpriteRenderer>(); m_miniGame = MinigameManager.GetActive <mg_JetpackReboot>(); m_resources = m_miniGame.Resources; Assert.IsTrue(m_renderers.Length > 0, "This component requires at least one sprite renderer"); }
private void Start() { mg_JetpackReboot active = MinigameManager.GetActive <mg_JetpackReboot>(); m_scrollingData = active.GameLogic.ScrollingSpeed; ScrollingLayer = mg_jr_SpriteDrawingLayers.DrawingLayers.OBSTACLE_0; }
private void Start() { m_renderer = GetComponentInChildren <SpriteRenderer>(); m_miniGame = MinigameManager.GetActive <mg_JetpackReboot>(); m_resources = m_miniGame.Resources; Assert.NotNull(m_renderer, "This component requires a sprite renderer"); }
public override void OnCollection() { mg_JetpackReboot active = MinigameManager.GetActive <mg_JetpackReboot>(); active.Resources.ReturnPooledResource(base.gameObject); active.PlaySFX(mg_jr_Sound.PICKUP_JETPACK.ClipName()); }
private void Update() { if (MinigameManager.IsPaused) { return; } switch (m_tuboCollectionState) { case TurboState.INACTIVE: break; case TurboState.FILLING: AdjustTurboPoints(Time.deltaTime * m_turboData.TurboPointGainRate); if (m_currentTurboPoints >= m_turboData.TurboPointsMax) { MinigameManager.GetActive().PlaySFX(mg_jr_Sound.UI_JETPACK_FULL.ClipName()); m_currentTurboPoints = m_turboData.TurboPointsMax; ChangeState(TurboState.FULL); } break; case TurboState.FULL: break; case TurboState.ENGAGED: AdjustTurboPoints(Time.deltaTime * m_turboDrainRate); break; default: Assert.IsTrue(condition: false, "Unhandled m_tuboCollectionState"); break; } }
public void Initialize() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); if (!active.Resources.HasLoadedGameSounds) { active.Resources.LoadGameSounds(); } m_background = active.Resources.GetInstancedResource(mg_bc_EResourceList.GAME_ASSET_BACKGROUND); MinigameSpriteHelper.SetSpriteLayer(m_background, -100); Vector3 localScale = m_background.transform.localScale; MinigameSpriteHelper.FitSpriteToScreen(active.MainCamera, m_background, _preserveAspect: false); MinigameSpriteHelper.AssignParent(m_background, base.gameObject); base.gameObject.transform.localScale = m_background.transform.localScale; m_background.transform.localScale = localScale; GameObject gameObject = base.gameObject.transform.Find("mg_bc_penguin").gameObject; Penguin = gameObject.GetComponent <mg_bc_Penguin>(); Penguin.GameLogic = this; GameObject gameObject2 = base.gameObject.transform.Find("mg_bc_dropzone").gameObject; DropZone = gameObject2.GetComponent <mg_bc_DropZone>(); GameObject gameObject3 = base.gameObject.transform.Find("mg_bc_truck").gameObject; Truck = gameObject3.GetComponent <mg_bc_Truck>(); Truck.CanSpawnLives = Penguin.Lives.Value < 4; GameObject gameObject4 = base.gameObject.transform.Find("mg_bc_left_edge").gameObject; GameObject gameObject5 = base.gameObject.transform.Find("mg_bc_right_edge").gameObject; Penguin.SetMovementLimits(gameObject4.transform.localPosition.x, gameObject5.transform.localPosition.x); ScoreController.Initialize(Truck); }
public override void LoadUI(Dictionary <string, string> propertyList = null) { base.LoadUI(propertyList); mg_JetpackReboot active = MinigameManager.GetActive <mg_JetpackReboot>(); m_gameLogic = active.GameLogic; Button[] componentsInChildren = base.gameObject.GetComponentsInChildren <Button>(); Button[] array = componentsInChildren; foreach (Button button in array) { if (button.gameObject.name == "mg_jr_TapToPlayArea") { m_tapToPlayButton = button; } else if (button.gameObject.name == "mg_jr_GoalsButton") { m_goalButton = button; } } m_SpeechContainer = base.transform.Find("mg_jr_pf_StartScreen/mg_jr_SpeechBubble").gameObject; Assert.NotNull(m_SpeechContainer, "speech container not found"); m_garySpeechText = m_SpeechContainer.GetComponentsInChildren <Text>(includeInactive: true)[0]; Assert.NotNull(m_garySpeechText, "Speech label not found"); m_gary = m_gameLogic.IntroGary; m_tapToPlayButton.onClick.AddListener(OnTapToPlayClicked); m_goalButton.onClick.AddListener(OnGoalClicked); if (m_gary != null) { m_gary.OnDialogChanged += OnGaryDialogChange; } }
internal void PenguinUpdate(float _deltaTime) { if (IsDead) { float deadCooldown = m_deadCooldown; m_deadCooldown += _deltaTime; int num = (int)(3f - deadCooldown + 1f); int num2 = (int)(3f - m_deadCooldown + 1f); if (num != num2 && num2 > 0) { MinigameManager.GetActive().PlaySFX("mg_bc_sfx_UICountdown321"); GameLogic.NoticeDisplayer.ShowMessage(num2 + "\nTry Again...", 1f); } if (m_deadCooldown >= 3f) { Revive(); } } else if (m_isShielded) { m_shieldTimer -= _deltaTime; if (m_shieldTimer <= 0f) { RemoveShield(); } else if (m_shieldTimer < 3f) { SpriteRenderer component = m_shield.GetComponent <SpriteRenderer>(); Color color = component.color; color.a = 0.5f * (Mathf.Sin(5.23f * m_shieldTimer - (float)Math.PI / 2f) + 1f); component.color = color; } } }
public override void OnCollection() { mg_JetpackReboot active = MinigameManager.GetActive <mg_JetpackReboot>(); active.Resources.ReturnPooledResource(base.gameObject); GameObject instancedResource = active.Resources.GetInstancedResource(mg_jr_ResourceList.GAME_PREFAB_EFFECT_COIN_PICKUP); SpriteRenderer component = GetComponent <SpriteRenderer>(); SpriteRenderer component2 = instancedResource.GetComponent <SpriteRenderer>(); Assert.NotNull(component2, "Effect must have a spriterenderer"); component2.sortingOrder = mg_jr_SpriteDrawingLayers.Instance.SpriteOrder(mg_jr_SpriteDrawingLayers.DrawingLayers.OBSTACLE_0); Vector3 center = component2.bounds.center; Vector3 vector = instancedResource.transform.position - center; if (component != null) { instancedResource.transform.position = component.bounds.center + vector; } else { DisneyMobile.CoreUnitySystems.Logger.LogWarning(base.gameObject, "Gameobject" + base.gameObject.name + "spawning coin pickup effect has no spriterenderer."); instancedResource.transform.position = base.transform.position + vector; } if (base.Quantity == 10) { active.PlaySFX(mg_jr_Sound.PICKUP_COIN_10.ClipName()); } else { active.PlaySFX(mg_jr_Sound.PICKUP_COIN.ClipName()); } }
private void UpdateBagCount() { int count = m_heldBagsStack.Count; m_warning.SetActive(count == 5); m_sweat.SetActive(count == 5); if (count == 5) { MinigameManager.GetActive().PlaySFX("mg_bc_sfx_PlayerOverloadBagsStart"); MinigameManager.GetActive().PlaySFX("mg_bc_sfx_PlayerOverloadBagsLoop"); } else { MinigameManager.GetActive().StopSFX("mg_bc_sfx_PlayerOverloadBagsLoop"); } if (count > 5) { MinigameManager.GetActive().PlaySFX("mg_bc_sfx_BagOverloadPlayer"); Die(mg_bc_EPenguinDeaths.DEATH_TOO_MANY_BAGS); } else { m_animator.SetInteger("held_bags", count); } }
private void Start() { Button[] componentsInChildren = base.gameObject.GetComponentsInChildren <Button>(); Button[] array = componentsInChildren; foreach (Button button in array) { if (button.gameObject.name == "mg_bc_play_button") { m_playButton = button; } else if (button.gameObject.name == "mg_bc_back_button") { m_backButton = button; } } m_playButton.onClick.AddListener(OnPlayClicked); m_backButton.onClick.AddListener(OnBackClicked); Image[] componentsInChildren2 = base.gameObject.GetComponentsInChildren <Image>(); Image[] array2 = componentsInChildren2; foreach (Image image in array2) { if (image.gameObject.name == "tint") { image.color = MinigameManager.Instance.GetPenguinColor(); } } Transform child = base.gameObject.transform.GetChild(0); m_candyUI = child.Find("mg_bc_jelly_instructions").gameObject; m_normalUI = child.Find("mg_bc_normal_instructions").gameObject; LoadGameMode(MinigameManager.GetActive <mg_BeanCounter>().GameMode); }
private void OnDestroy() { if (m_sfxLoopName != null && MinigameManager.GetActive() != null) { MinigameManager.GetActive().StopSFX(SfxLoopName); } }
protected override void Awake() { base.Awake(); base.HasPauseButton = false; base.ShouldShowPauseOver = false; mg_Pizzatron active = MinigameManager.GetActive <mg_Pizzatron>(); int ordersCompleted = active.GameLogic.OrdersCompleted; Localizer localizer = null; if (Service.IsSet <Localizer>()) { localizer = Service.Get <Localizer>(); } mg_pt_EResourceList assetTag; if (ordersCompleted <= 5) { assetTag = mg_pt_EResourceList.RESULT_BG_01; m_text = ((localizer == null) ? "Kitchen Chaos!" : localizer.GetTokenTranslation("Activity.MiniGames.KitchenChaos")); } else if (ordersCompleted <= 30) { assetTag = mg_pt_EResourceList.RESULT_BG_02; m_text = ((localizer == null) ? "On Special!" : localizer.GetTokenTranslation("Activity.MiniGames.OnSpecial")); } else { assetTag = mg_pt_EResourceList.RESULT_BG_03; m_text = ((localizer == null) ? "Dish of the Day!" : localizer.GetTokenTranslation("Activity.MiniGames.DishoftheDay")); } m_canContinue = ordersCompleted >= 40 && active.GameLogic.Lives > 0; m_background = active.Resources.GetInstancedResource(assetTag); MinigameSpriteHelper.AssignParentTransform(m_background, active.transform); }
protected override void Awake() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.StartGame(); base.Awake(); }
public override void OnCollided(mg_ss_EPlayerAction p_playerAction) { m_logic.ComboReset(); base.OnCollided(p_playerAction); m_logic.OnAnvilCollision(this); MinigameManager.GetActive().PlaySFX("mg_ss_sfx_anvil_impact"); }
protected virtual void Awake() { m_miniGame = MinigameManager.GetActive <mg_JetpackReboot>(); Assert.NotNull(m_miniGame, "mini game not found"); m_renderer = GetComponentsInChildren <SpriteRenderer>(includeInactive: true)[0]; Assert.NotNull(m_renderer, "Renderer not found"); }
public override void OnCaught() { base.OnCaught(); MinigameManager.GetActive().PlaySFX("mg_bc_sfx_BagCatch"); base.gameObject.SetActive(value: false); m_state = mg_bc_EObjectState.STATE_HELD; }
private void OnDisable() { if (MinigameManager.GetActive() != null) { MinigameManager.GetActive().StopSFX(mg_jr_Sound.UI_GARYTALK_LOOP.ClipName()); } }
private void OnCoinCountCompleted() { m_coinTransfer.SetBool("Transfer", value: false); m_coinTransfer.gameObject.SetActive(value: false); int coinsCollected = m_gameLogic.Player.CoinsCollected; if (coinsCollected > 0) { MinigameManager.GetActive().PlaySFX(mg_jr_Sound.PICKUP_COIN_10.ClipName()); } if ((float)coinsCollected >= m_gameLogic.GameBalance.CoinsForBonusRobot) { m_bonusRobotBig.SetActive(value: true); string text = ""; if (localizer != null) { m_runCoinbarLabel.text = localizer.GetTokenTranslation("Activity.MiniGames.Robot"); text = localizer.GetTokenTranslation("Activity.MiniGames.GarysBonusAward"); } else { m_runCoinbarLabel.text = "Congratulations! You earned a bonus Robot Penguin! Restart now to use it!"; text = "These little guys can take a hit for you!"; } m_runCoinbarLabel.fontSize = 16; m_gary.PerformSpeech(text, OnGarysBonusSpeechCompleted); } else { m_currentState = ResultScreenState.WAITING_TO_CLOSE; } }
private IEnumerator Start() { mg_JetpackReboot minigame = MinigameManager.GetActive <mg_JetpackReboot>(); m_goalManager = minigame.GoalManager; m_goalBars.AddRange(from x in GetComponentsInChildren <mg_jr_UIGoalBar>() orderby x.transform.position.y select x); IList <mg_jr_Goal> goals = m_goalManager.ActiveGoals; Assert.AreEqual(m_goalBars.Count, goals.Count, "Active goal count does not equal available goal bars"); m_flyByPenguins.AddRange(from x in GetComponentsInChildren <mg_jr_FlyByPenguin>(includeInactive: true) orderby x.transform.position.y select x); Assert.AreEqual(m_flyByPenguins.Count, m_goalBars.Count, "Active flyby penguin count does not equal available goal bars"); foreach (mg_jr_FlyByPenguin flyByPenguin in m_flyByPenguins) { flyByPenguin.FlyByCompleted += ReplaceCompletedGoal; } for (int i = 0; i < goals.Count; i++) { Assert.NotNull(goals[i], "Null goal in goal list"); m_goalBars[i].GoalToDisplay = goals[i]; if (goals[i].IsCurrentLevelComplete) { minigame.GameLogic.Player.AwardBonusCoins(goals[i].RewardForCurrentLevel); m_completedGoalIndexes.AddLast(i); } } minigame.MusicManager.SelectTrack(mg_jr_Sound.MENU_MUSIC_AMBIENT.ClipName()); m_goalManager.ReplaceCompletedGoals(); yield return(new WaitForSeconds(1f)); ReplaceCompletedGoal(); }
protected override void Awake() { base.Awake(); base.HasPauseButton = false; base.ShouldShowPauseOver = false; Minigame = MinigameManager.GetActive <mg_PuffleRoundup>(); }
public void Start() { m_logic = MinigameManager.GetActive <mg_IceFishing>().Logic; m_label = GetComponentInChildren <Text>(); m_sprite = GetComponentInChildren <Image>(); SetActive(p_active: false); }