private void Update() { if (Input.GetKeyDown("9")) { menuScript.LoadGame(_inkStory, 0); UpdateText(); } }
void Awake() { _inkStory = new Story(inkAsset.text); menuScript = GameObject.Find("MenuScript").GetComponent <MenuScript>(); while (_inkStory.canContinue) { screenText.text = _inkStory.Continue(); } UpdateButtons(); if (PlayerPrefs.GetInt("loadIndicator", -1) != -1) { menuScript.LoadGame(_inkStory, PlayerPrefs.GetInt("loadIndicator")); UpdateText(); PlayerPrefs.SetInt("loadIndicator", -1); } }
public void OnPointerDown(PointerEventData eventData) { Debug.Log("Pressed " + gameObject.name); if (gameObject.name == "Start Game") { MS.LoadGame(); } else if (gameObject.name == "Offline Challenges") { MS.LoadOffline(); } else if (gameObject.name == "Leaderboards") { MS.LoadLeaderboards(); } else if (gameObject.name == "Settings") { MS.LoadSettings(); } else if (gameObject.name == "Exit") { MS.ExitGame(); } }