private void Awake() { tmpText = GetComponent <TextMeshProUGUI>(); GameObject currencyManager = GameObject.Find("CurrencyManager"); currencyHandler = currencyManager.GetComponentInChildren <RunCurrencyHandler>(); menuCurrencyHandler = currencyManager.GetComponentInChildren <MenuCurrencyHandler>(); }
void Start() { characterSprite = transform.Find("CharacterSprite").gameObject; cm = GameObject.Find("OverallGameManager").GetComponent <CharacterManager>(); gachaMenu = GameObject.Find("Canvas").transform.Find("SummonPanel").gameObject; gachaSparkles = GameObject.Find("GachaSparkles"); menuCurrency = FindObjectOfType <MenuCurrencyHandler>(); inPull = false; }
private void Start() { resetSafety = 3; cm = this.GetComponent <CharacterManager>(); curManager = GameObject.Find("MenuCurrencyManager").GetComponent <MenuCurrencyHandler>(); //Default path if (Directory.Exists(Application.persistentDataPath)) { defaultPath = Path.Combine(Application.persistentDataPath, "data.json"); } else { defaultPath = Path.Combine(Application.streamingAssetsPath, "data.json"); } }
private void Awake() { currencyHandler = FindObjectOfType <MenuCurrencyHandler>(); }
private void Awake() { menuCurrency = FindObjectOfType <MenuCurrencyHandler>(); tmp = GetComponent <TextMeshProUGUI>(); }