private void ChangeColor(ObservParam obj) { if (id != 0) { GetComponent <Renderer>().material.color = new Color(Random.Range(0.0f, 1f), Random.Range(0.0f, 1f), Random.Range(0.0f, 1f)); } }
internal void OnHandlerMessage(ObservParam observParam, Action<ObservParam> value) { value(observParam); }
public void Jump(ObservParam obj) { float param = (float)obj.data; rigid.AddForce(new Vector3(0, param, 0)); }