예제 #1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         MasterKey m = gameController.GetComponent <MasterKey>();
         if (m.canOpen())
         {
             Application.LoadLevel(nextLevel);
         }
     }
 }
예제 #2
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         MasterKey m = gameController.GetComponent <MasterKey>();
         if (m.canOpen())
         {
             //Application.LoadLevel(nextLevel);
             GameObject.FindGameObjectWithTag("WhiteFade").GetComponent <Animator>().SetTrigger("FadeIn");
         }
     }
 }