/// <summary>
        /// 选择了一种工具后的响应方法
        /// </summary>
        /// <param name="tool">Tool.</param>
        /// <param name="mapItem">Map item.</param>
        private void OnToolChoiceButtonClick(Consumables tool, MapItem mapItem)
        {
            QuitToolChoicePlane();

            // 背包中的工具数量-1
            player.RemoveItem(tool, 1);

            // 播放对应的音效
            SoundManager.Instance.PlayAudioClip("MapEffects/" + mapItem.audioClipName);

            Vector3      mapItemPos   = mapItem.transform.position;
            MapGenerator mapGenerator = TransformManager.FindTransform("ExploreManager").GetComponent <MapGenerator> ();

            int[,] mapWalkableInfoArray = mapGenerator.mapWalkableInfoArray;

            switch (mapItem.mapItemType)
            {
            case MapItemType.Stone:
            case MapItemType.Tree:
                (mapItem as Obstacle).DestroyObstacle(null);
                mapWalkableInfoArray [(int)mapItemPos.x, (int)mapItemPos.y] = 1;
                break;

            case MapItemType.TreasureBox:
                TreasureBox tb = mapItem as TreasureBox;
                tb.UnlockTreasureBox(null);
                mapWalkableInfoArray [(int)mapItemPos.x, (int)mapItemPos.y] = 1;
                mapGenerator.SetUpAwardInMap(tb.awardItem, mapItemPos);
                break;

            case MapItemType.Plant:
                Plant plant = mapItem as Plant;
                mapGenerator.AddMapItemInPool(mapItem.transform);
                mapWalkableInfoArray [(int)mapItemPos.x, (int)mapItemPos.y] = 1;
                mapGenerator.SetUpAwardInMap(plant.attachedItem, mapItemPos);
                break;
            }

            SetUpBottomConsumablesButtons();
        }