public bool setTedashi(bool isTedashi) { if (_allHais.Count <= 0) { return(false); } // set last hai tedashi. MahjongPai lastHai = _allHais[_allHais.Count - 1]; lastHai.SetTedashi(isTedashi); return(true); }
public bool setTedashi(bool isTedashi) { if (_allHais.Count <= 0) { return(false); } // set last hai tedashi. MahjongPai lastHai = _allHais[_allHais.Count - 1]; lastHai.SetTedashi(isTedashi); return(true); }