public void SuteHai(int index) { //Debug.Log (this._ownerPlayer.Name+" SuteHai("+index+")"); MahjongPai pai = tehai.SuteHai(index); if (pai != null) { Hai hai = pai.GetInfo(); string name = ResManager.getMagjongName(hai.Kind, hai.Num); string wind = ResManager.getString("kaze_" + _ownerPlayer.JiKaze.ToString().ToLower()); Debug.Log("[" + wind + "]" + this._ownerPlayer.Name + " 出牌(" + name + ")"); RecordPreTedasi._instance.PreTedasiPlayerIndex = this._ownerPlayer.Order; Speak(ECvType.Throw, hai); //Speak( ECvType.Reach ); AddSuteHai(pai); } else { Debug.LogError("沒有這個牌 index" + index); } }