/// <summary> /// Deletes all save files /// </summary> public virtual void ResetAllSaves() { MMSaveLoadManager.DeleteSaveFolder("InventoryEngine"); MMSaveLoadManager.DeleteSaveFolder("CorgiEngine"); MMSaveLoadManager.DeleteSaveFolder("MMAchievements"); MMSaveLoadManager.DeleteSaveFolder("MMRetroAdventureProgress"); }
/// <summary> /// Adds a menu item to reset all saved inventories directly from Unity. /// This will remove the whole MMData/InventoryEngine folder, use it with caution. /// </summary> private static void ResetAllSavedInventories() { MMSaveLoadManager.DeleteSaveFolder(_saveFolderName); Debug.LogFormat("Inventories Save Files Reset"); }
/// <summary> /// Deletes all save files /// </summary> public virtual void ResetAllSaves() { MMSaveLoadManager.DeleteSaveFolder("InventoryEngine"); MMSaveLoadManager.DeleteSaveFolder("TopDownEngine"); MMSaveLoadManager.DeleteSaveFolder("MMAchievements"); }