예제 #1
0
 protected override void Setup()
 {
     lighting              = Room.GetModule <LightingDirector>();
     game                  = Room.GetGame <CratesGame>();
     game.OnCratePickedUp += OnCratePickedUp;
     game.OnCrateDropped  += OnCrateDropped;
 }
예제 #2
0
 protected override void Setup()
 {
     lighting = Room.GetModule <LightingDirector>();
 }
예제 #3
0
 protected override void Setup()
 {
     lighting = Room.GetModule <LightingDirector>();
     game     = Room.GetGame <DynamiteGame>();
 }
예제 #4
0
 protected override void Setup()
 {
     lighting              = Room.GetModule <LightingDirector>();
     game                  = Room.GetGame <TriggersGame>();
     game.OnButtonPressed += OnButtonPressed;
 }