protected override void Setup() { lighting = Room.GetModule <LightingDirector>(); game = Room.GetGame <CratesGame>(); game.OnCratePickedUp += OnCratePickedUp; game.OnCrateDropped += OnCrateDropped; }
protected override void Setup() { lighting = Room.GetModule <LightingDirector>(); }
protected override void Setup() { lighting = Room.GetModule <LightingDirector>(); game = Room.GetGame <DynamiteGame>(); }
protected override void Setup() { lighting = Room.GetModule <LightingDirector>(); game = Room.GetGame <TriggersGame>(); game.OnButtonPressed += OnButtonPressed; }