private static void SetupStats() { PlayerCPU = 1; BaseClass classType = PlayerClass; RAM = classType.RAM; CurrentRAM = classType.RAM; CurrentXP = 0; LevelUp.DetermineRequiredXP(); Strength = classType.Strength; Dexterity = classType.Dexterity; Intellect = classType.Intellect; PlayerFunctions = PlayerClass.functions; }