예제 #1
0
    public void Kill()
    {
        levelHandler.AddScore(points);
        levelHandler.DestroyTarget();

        Destroy(this.gameObject);
    }
예제 #2
0
    public IEnumerator Kill(float t)
    {
        yield return(new WaitForSeconds(t));

        source.PlayOneShot(SFX_DESPAWN, SETTINGS.MASTER_VOLUME * SETTINGS.SFX_VOLUME);
        levelHandler.DestroyTarget();
        Destroy(this.gameObject);
    }