public IsLanguageSupported ( CultureInfo, cultureInfo ) : bool | ||
cultureInfo | CultureInfo, | |
리턴 | bool |
void Start() { langManager = LanguageManager.Instance; string systemLang = langManager.GetSystemLanguage(); if(langManager.IsLanguageSupported(systemLang)) langManager.SetDefaultLanguage(systemLang); }
void Start() { thisLanguageManager = LanguageManager.Instance; string systemLanguage = thisLanguageManager.GetSystemLanguage(); if(thisLanguageManager.IsLanguageSupported(systemLanguage)) { thisLanguageManager.ChangeLanguage(systemLanguage); } if(thisLanguageManager.AvailableLanguages.Count > 0) { currentLanguageValues = thisLanguageManager.GetTextDataBase(); } else { Debug.LogError("No languages are created!, Open the Smart Localization plugin at Window->Smart Localization and create your language!"); } }
void Start() { thisLanguageManager = LanguageManager.Instance; string systemLanguage = thisLanguageManager.GetSystemLanguage(); if (thisLanguageManager.IsLanguageSupported(systemLanguage)) { thisLanguageManager.ChangeLanguage(systemLanguage); } if (thisLanguageManager.AvailableLanguages.Count > 0) { currentLanguageValues = thisLanguageManager.GetTextDataBase(); } else { Debug.LogError("No languages are created!, Open the Smart Localization plugin at Window->Smart Localization and create your language!"); } }