// Update is called once per frame void Update() { if (MusicPlayer.GetIsPlaying()) { GameObject.Find("SongTimeText").GetComponent <Text>().text = LanguageManager.ConvToTime(MusicPlayer.GetAudioPos() * MusicPlayer.GetSongLength()) + "/" + LanguageManager.ConvToTime(MusicPlayer.GetSongLength()); } }
// Update is called once per frame void Update() { if (MusicPlayer.GetIsPlaying()) { m_Scrollbar.value = MusicPlayer.GetAudioPos(); } else { } if (MusicPlayer.GetCurAudio() != "" || MusicPlayer.GetCurAudio() != null) { GameObject.Find("SongTimeText").GetComponent <Text>().text = LanguageManager.ConvToTime(m_Scrollbar.value * MusicPlayer.GetSongLength()) + "/" + LanguageManager.ConvToTime(MusicPlayer.GetSongLength()); } }