예제 #1
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 public float GetAxisVertical(JoyStickAction joystickToChek) => JoyStickProcessor(joystickToChek).y;
예제 #2
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 public Vector2 GetAxis(JoyStickAction joystickToChek) => JoyStickProcessor(joystickToChek);
예제 #3
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 public float GetAxisHorizontal(JoyStickAction joystickToChek) => JoyStickProcessor(joystickToChek).x;
예제 #4
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 private Vector2 JoyStickProcessor(JoyStickAction joyStickToCheckPress)
 {
     return(uiJoySticks.ContainsKey(joyStickToCheckPress) ? uiJoySticks[joyStickToCheckPress].InputValue : Vector2.zero);
 }