public static CurrentStatus Build(JobDB jobDB, JobLogDB log, FMSSettings fmsSettings, IMachineGroupName machineGroupName, IQueueSyncFault queueSyncFault, MazakDbType dbType, MazakAllData mazakData, DateTime utcNow) { //Load process and path numbers Dictionary <string, int> uniqueToMaxPath; Dictionary <string, int> uniqueToMaxProcess; CalculateMaxProcAndPath(mazakData, out uniqueToMaxPath, out uniqueToMaxProcess); var currentLoads = new List <LoadAction>(mazakData.LoadActions); var curStatus = new CurrentStatus(); foreach (var k in fmsSettings.Queues) { curStatus.QueueSizes[k.Key] = k.Value; } if (mazakData.Alarms != null) { foreach (var alarm in mazakData.Alarms) { if (!string.IsNullOrEmpty(alarm.AlarmMessage)) { curStatus.Alarms.Add(alarm.AlarmMessage); } } } if (queueSyncFault.CurrentQueueMismatch) { curStatus.Alarms.Add("Queue contents and Mazak schedule quantity mismatch."); } var jobsBySchID = new Dictionary <long, InProcessJob>(); var pathBySchID = new Dictionary <long, MazakPart.IProcToPath>(); foreach (var schRow in mazakData.Schedules) { if (!MazakPart.IsSailPart(schRow.PartName)) { continue; } MazakPartRow partRow = null; foreach (var p in mazakData.Parts) { if (p.PartName == schRow.PartName) { partRow = p; break; } } if (partRow == null) { continue; } //Parse data from the database var partName = partRow.PartName; int loc = partName.IndexOf(':'); if (loc >= 0) { partName = partName.Substring(0, loc); } string jobUnique = ""; MazakPart.IProcToPath procToPath = null; bool manual = false; if (!string.IsNullOrEmpty(partRow.Comment)) { MazakPart.ParseComment(partRow.Comment, out jobUnique, out procToPath, out manual); } if (!uniqueToMaxProcess.ContainsKey(jobUnique)) { continue; } int numProc = uniqueToMaxProcess[jobUnique]; int maxProc1Path = uniqueToMaxPath[jobUnique]; InProcessJob job; //Create or lookup the job if (curStatus.Jobs.ContainsKey(jobUnique)) { job = curStatus.Jobs[jobUnique]; } else { var jobPaths = new int[numProc]; for (int i = 0; i < numProc; i++) { jobPaths[i] = maxProc1Path; } job = new InProcessJob(jobUnique, numProc, jobPaths); job.PartName = partName; job.JobCopiedToSystem = true; curStatus.Jobs.Add(jobUnique, job); } jobsBySchID.Add(schRow.Id, job); pathBySchID.Add(schRow.Id, procToPath); //Job Basics job.SetPlannedCyclesOnFirstProcess(procToPath.PathForProc(proc: 1), schRow.PlanQuantity); AddCompletedToJob(schRow, job, procToPath); job.Priority = schRow.Priority; if (((HoldPattern.HoldMode)schRow.HoldMode) == HoldPattern.HoldMode.FullHold) { job.HoldEntireJob.UserHold = true; } else { job.HoldEntireJob.UserHold = false; } AddRoutingToJob(mazakData, partRow, job, machineGroupName, procToPath, dbType); } var loadedJobs = new HashSet <string>(); foreach (var j in jobsBySchID.Values) { if (loadedJobs.Contains(j.UniqueStr)) { continue; } loadedJobs.Add(j.UniqueStr); AddDataFromJobDB(jobDB, j); } //Now add pallets foreach (var palRow in mazakData.Pallets) { if (palRow.PalletNumber > 0 && !curStatus.Pallets.ContainsKey(palRow.PalletNumber.ToString())) { var palName = palRow.PalletNumber.ToString(); var palLoc = FindPalletLocation(machineGroupName, mazakData, dbType, palRow.PalletNumber); //Create the pallet PalletStatus status = new PalletStatus() { Pallet = palName, CurrentPalletLocation = palLoc, FixtureOnPallet = palRow.Fixture, NumFaces = 1, OnHold = false }; curStatus.Pallets.Add(status.Pallet, status); var oldCycles = log.CurrentPalletLog(palName); //Add the material currently on the pallet foreach (var palSub in mazakData.PalletSubStatuses) { if (palSub.PalletNumber != palRow.PalletNumber) { continue; } if (palSub.FixQuantity <= 0) { continue; } if (!jobsBySchID.ContainsKey(palSub.ScheduleID)) { continue; } status.NumFaces = Math.Max(status.NumFaces, palSub.PartProcessNumber); var job = jobsBySchID[palSub.ScheduleID]; var procToPath = pathBySchID[palSub.ScheduleID]; var matIDs = new Queue <long>(FindMatIDsFromOldCycles(oldCycles, job.UniqueStr, palSub.PartProcessNumber)); for (int i = 1; i <= palSub.FixQuantity; i++) { int face = palSub.PartProcessNumber; long matID = -1; if (matIDs.Count > 0) { matID = matIDs.Dequeue(); } var matDetails = log.GetMaterialDetails(matID); var inProcMat = new InProcessMaterial() { MaterialID = matID, JobUnique = job.UniqueStr, PartName = job.PartName, Process = palSub.PartProcessNumber, Path = procToPath.PathForProc(palSub.PartProcessNumber), Serial = matDetails?.Serial, WorkorderId = matDetails?.Workorder, SignaledInspections = log.LookupInspectionDecisions(matID) .Where(x => x.Inspect) .Select(x => x.InspType) .Distinct() .ToList(), LastCompletedMachiningRouteStopIndex = oldCycles.Any( c => c.LogType == LogType.MachineCycle && !c.StartOfCycle && c.Material.Any(m => m.MaterialID == matID && m.Process == palSub.PartProcessNumber) ) ? (int?)0 : null, Location = new InProcessMaterialLocation() { Type = InProcessMaterialLocation.LocType.OnPallet, Pallet = status.Pallet, Face = face }, Action = new InProcessMaterialAction() { Type = InProcessMaterialAction.ActionType.Waiting } }; curStatus.Material.Add(inProcMat); //check for unloading or transfer var loadNext = CheckLoadOfNextProcess(currentLoads, job.UniqueStr, palSub.PartProcessNumber, palLoc); var unload = CheckUnload(currentLoads, job.UniqueStr, palSub.PartProcessNumber, palLoc); if (loadNext != null) { var start = FindLoadStartFromOldCycles(oldCycles, matID); inProcMat.Action = new InProcessMaterialAction() { Type = InProcessMaterialAction.ActionType.Loading, LoadOntoFace = palSub.PartProcessNumber + 1, LoadOntoPallet = status.Pallet, ProcessAfterLoad = palSub.PartProcessNumber + 1, PathAfterLoad = procToPath.PathForProc(palSub.PartProcessNumber + 1), ElapsedLoadUnloadTime = start != null ? (TimeSpan?)utcNow.Subtract(start.EndTimeUTC) : null }; } else if (unload != null) { var start = FindLoadStartFromOldCycles(oldCycles, matID); inProcMat.Action = new InProcessMaterialAction() { Type = palSub.PartProcessNumber == job.NumProcesses ? InProcessMaterialAction.ActionType.UnloadToCompletedMaterial : InProcessMaterialAction.ActionType.UnloadToInProcess, UnloadIntoQueue = job.GetOutputQueue( process: palSub.PartProcessNumber, path: procToPath.PathForProc(palSub.PartProcessNumber)), ElapsedLoadUnloadTime = start != null ? (TimeSpan?)utcNow.Subtract(start.EndTimeUTC) : null }; } else { // detect if machining var start = FindMachineStartFromOldCycles(oldCycles, matID); if (start != null) { var machStop = job.GetMachiningStop(inProcMat.Process, inProcMat.Path).FirstOrDefault(); var elapsedTime = utcNow.Subtract(start.EndTimeUTC); inProcMat.Action = new InProcessMaterialAction() { Type = InProcessMaterialAction.ActionType.Machining, ElapsedMachiningTime = elapsedTime, ExpectedRemainingMachiningTime = machStop != null?machStop.ExpectedCycleTime.Subtract(elapsedTime) : TimeSpan.Zero }; } } } } if (palLoc.Location == PalletLocationEnum.LoadUnload) { var start = FindLoadStartFromOldCycles(oldCycles); var elapsedLoad = start != null ? (TimeSpan?)utcNow.Subtract(start.EndTimeUTC) : null; AddLoads(log, currentLoads, status.Pallet, palLoc, elapsedLoad, curStatus); AddUnloads(log, currentLoads, status, elapsedLoad, oldCycles, curStatus); } } } //now queued var seenMatIds = new HashSet <long>(curStatus.Material.Select(m => m.MaterialID)); foreach (var mat in log.GetMaterialInAllQueues()) { // material could be in the process of being loaded if (seenMatIds.Contains(mat.MaterialID)) { continue; } var matLogs = log.GetLogForMaterial(mat.MaterialID); int lastProc = 0; foreach (var entry in log.GetLogForMaterial(mat.MaterialID)) { foreach (var entryMat in entry.Material) { if (entryMat.MaterialID == mat.MaterialID) { lastProc = Math.Max(lastProc, entryMat.Process); } } } var matDetails = log.GetMaterialDetails(mat.MaterialID); curStatus.Material.Add(new InProcessMaterial() { MaterialID = mat.MaterialID, JobUnique = mat.Unique, PartName = mat.PartName, Process = lastProc, Path = 1, Serial = matDetails?.Serial, WorkorderId = matDetails?.Workorder, SignaledInspections = log.LookupInspectionDecisions(mat.MaterialID) .Where(x => x.Inspect) .Select(x => x.InspType) .Distinct() .ToList(), Location = new InProcessMaterialLocation() { Type = InProcessMaterialLocation.LocType.InQueue, CurrentQueue = mat.Queue, QueuePosition = mat.Position, }, Action = new InProcessMaterialAction() { Type = InProcessMaterialAction.ActionType.Waiting } }); } var notCopied = jobDB.LoadJobsNotCopiedToSystem(DateTime.UtcNow.AddHours(-WriteJobs.JobLookbackHours), DateTime.UtcNow); foreach (var j in notCopied.Jobs) { if (curStatus.Jobs.ContainsKey(j.UniqueStr)) { //The copy to the cell succeeded but the DB has not yet been updated. //The thread which copies jobs will soon notice and update the database //so we can ignore it for now. } else { curStatus.Jobs.Add(j.UniqueStr, new InProcessJob(j)); } } foreach (var j in curStatus.Jobs) { foreach (var d in jobDB.LoadDecrementsForJob(j.Value.UniqueStr)) { j.Value.Decrements.Add(d); } } return(curStatus); }