public void onclick() { ItemDataBase DataBase = GameObject.Find("MyDataBase").GetComponent <ItemDataBase> (); switch (itemType) { case Item.ItemType.Item: break; case Item.ItemType.Accessory: DataBase.SetPlayerAccessory(itemID); break; case Item.ItemType.Dress: DataBase.SetPlayerDress(itemID); break; case Item.ItemType.Weapon: DataBase.SetPlayerWeapon(itemID); break; default: break; } }