public void Buy()
    {
        Item itemToBuy = database.GetItemByName(gameObject.transform.parent.name);

        inventory.GetComponent <Inventory>().AddItem(itemToBuy.ID);
        print(itemToBuy.name + " added to inventory");
    }
    void FindItems(string child, int num)
    {
        Item itemInSlot = database.GetItemByName(child);

        if (itemInSlot.name == shopSlot[num].name)
        {
            for (int i = 0; i < 3; i++)
            {
                if (i == 0)
                {
                    shopSlot[num].transform.GetChild(i).GetComponent <Image>().sprite = itemInSlot.sprite;
                }
                else if (i == 1)
                {
                    shopSlot[num].transform.GetChild(i).GetComponent <Text>().text = itemInSlot.name;
                }
                else
                {
                    shopSlot[num].transform.GetChild(i).GetComponent <Text>().text = itemInSlot.price + " LN Stock: " + itemInSlot.stock;
                }
            }
        }
    }