public void MakeArmor(string i) { Armor newArmor = new Armor(); newArmor.damage_reduction = 0.5f; newArmor.person_id = Constants.PERSON_ID; newArmor.id = 0; newArmor.amount_modifier = inventory.Ownedminerals [int.Parse(i)].mineral_class; string theURL = Constants.BASE_URL + "armor/"; StartCoroutine(PostRequest(theURL, JsonUtility.ToJson(newArmor))); inventory.AddArmor(newArmor); StringUpdate(); }