//----- FUNCIONES Y CONTROLES DEL JUGADOR 1 -----// public void CheckPauseButton_P1() { if (InputPlayerController.PauseButton_P1()) { CheckValueInPause(); CheckInPause(); } }
public void CheckMenu() { if (InputPlayerController.PauseButton_P1()) { menuPlayer1.SetActive(true); menuPlayer2.SetActive(false); } else if (InputPlayerController.PauseButton_P2()) { menuPlayer1.SetActive(false); menuPlayer2.SetActive(true); } }