void Update()
    {
        // Listen for callback from player controller
        //primary button hold down
        if (attachedDevice.GetButtonDown(MappedButton.Cling))
        {
            isLookingToCling = true;
        }

        //primary button released
        if (attachedDevice.GetButtonUp(MappedButton.Cling))
        {
            isLookingToCling = false;
        }
    }