예제 #1
0
    private void StartNextActorsTurn()
    {
        Initiative           topInitiative = GetTopInitiative();
        BattleActorInterface battleActor   = topInitiative.gameObject.GetComponent <BattleActorInterface>();

        if (battleActor == null)
        {
            topInitiative.ResetTurnInitiative();
            StartNextActorsTurn();
        }
        activeActor = battleActor;
        battleActor.StartTurn();
    }