public void TestGetUniqueEntity_TryToGetUnexistingEntity_CreatesNewOneAndReturnsIt() { // Precondition: There is no entities with TUniqueComponent in the world Assert.IsTrue(mWorldContext.GetEntitiesWithAny(typeof(TUniqueComponent)).Count == 0); IEntity entity = mWorldContext.GetUniqueEntity <TUniqueComponent>(); Assert.IsNotNull(entity); }