/// <summary> /// Opens the scene with the specified name. /// </summary> /// <param name="context">The context.</param> /// <param name="name">The scene name.</param> /// <exception cref="ArgumentException">Could not find a scene with name '{0}'".With(name)</exception> public static void OpenScene(this IWorldContext context, string name) { var sceneType = Type.GetType(name) ?? context.GetType().Assembly.GetType(name); if (sceneType == null) { throw new ArgumentException($"Could not find a scene with name '{name}'"); } var scene = Activator.CreateInstance(sceneType, context) as IScene; context.OpenScene(scene); }