private void Scroll(State state) { var x = state.Gamepad.RightThumbX / 10_000; var y = state.Gamepad.RightThumbY / 10_000; mouseSimulator.HorizontalScroll(x); mouseSimulator.VerticalScroll(y); }
private void Scroll(State state) { var x = state.Gamepad.RightThumbX / ScrollDivider; var y = state.Gamepad.RightThumbY / ScrollDivider; _mouseSimulator.HorizontalScroll(x); _mouseSimulator.VerticalScroll(y); }