예제 #1
0
 public MenuState(IDGameState _ID)
     : base(_ID)
 {
     m_ListButtons = new List <Buttons>();
     CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(85, 125);
     SoundManager.PlaySong(ESong.SONG_THEMSONG_OW);
     MediaPlayer.IsRepeating = true;
 }
예제 #2
0
 public AboutState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #3
0
 public OptionState(IDGameState _ID)
     : base(_ID)
 {
     m_ListButtons = new List<Buttons>();
     CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(110, 120);
 }
예제 #4
0
 public WinState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #5
0
 public LoadGame(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #6
0
 public AboutState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #7
0
 public TimeUp(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #8
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 public GameState(IDGameState _ID)
 {
     m_ID = _ID;
 }
 public GameOverState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #10
0
 public IntroState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #11
0
 public IntroState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #12
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 public MainGame(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #13
0
 public WinState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #14
0
 public OptionState(IDGameState _ID)
     : base(_ID)
 {
     m_ListButtons = new List <Buttons>();
     CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(110, 120);
 }
예제 #15
0
 public GameState(IDGameState _ID)
 {
     m_ID = _ID;
 }
예제 #16
0
 public GameOverState(IDGameState _ID)
     : base(_ID)
 {
 }
예제 #17
0
 public LoadGame(IDGameState _ID)
     : base(_ID)
 {
 }