public MenuState(IDGameState _ID) : base(_ID) { m_ListButtons = new List <Buttons>(); CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(85, 125); SoundManager.PlaySong(ESong.SONG_THEMSONG_OW); MediaPlayer.IsRepeating = true; }
public AboutState(IDGameState _ID) : base(_ID) { }
public OptionState(IDGameState _ID) : base(_ID) { m_ListButtons = new List<Buttons>(); CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(110, 120); }
public WinState(IDGameState _ID) : base(_ID) { }
public LoadGame(IDGameState _ID) : base(_ID) { }
public TimeUp(IDGameState _ID) : base(_ID) { }
public GameState(IDGameState _ID) { m_ID = _ID; }
public GameOverState(IDGameState _ID) : base(_ID) { }
public IntroState(IDGameState _ID) : base(_ID) { }
public MainGame(IDGameState _ID) : base(_ID) { }
public OptionState(IDGameState _ID) : base(_ID) { m_ListButtons = new List <Buttons>(); CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(110, 120); }