Example #1
0
 public MenuState(IDGameState _ID)
     : base(_ID)
 {
     m_ListButtons = new List <Buttons>();
     CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(85, 125);
     SoundManager.PlaySong(ESong.SONG_THEMSONG_OW);
     MediaPlayer.IsRepeating = true;
 }
 public AboutState(IDGameState _ID)
     : base(_ID)
 {
 }
 public OptionState(IDGameState _ID)
     : base(_ID)
 {
     m_ListButtons = new List<Buttons>();
     CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(110, 120);
 }
 public WinState(IDGameState _ID)
     : base(_ID)
 {
 }
 public LoadGame(IDGameState _ID)
     : base(_ID)
 {
 }
Example #6
0
 public AboutState(IDGameState _ID)
     : base(_ID)
 {
 }
Example #7
0
 public TimeUp(IDGameState _ID)
     : base(_ID)
 {
 }
 public GameState(IDGameState _ID)
 {
     m_ID = _ID;
 }
 public GameOverState(IDGameState _ID)
     : base(_ID)
 {
 }
Example #10
0
 public IntroState(IDGameState _ID)
     : base(_ID)
 {
 }
 public IntroState(IDGameState _ID)
     : base(_ID)
 {
 }
Example #12
0
 public MainGame(IDGameState _ID)
     : base(_ID)
 {
 }
Example #13
0
 public WinState(IDGameState _ID)
     : base(_ID)
 {
 }
Example #14
0
 public OptionState(IDGameState _ID)
     : base(_ID)
 {
     m_ListButtons = new List <Buttons>();
     CResourceManager.GetInstance().GetResource(IDResource.ICON).Position = new Vector2(110, 120);
 }
Example #15
0
 public GameState(IDGameState _ID)
 {
     m_ID = _ID;
 }
Example #16
0
 public GameOverState(IDGameState _ID)
     : base(_ID)
 {
 }
Example #17
0
 public LoadGame(IDGameState _ID)
     : base(_ID)
 {
 }