void ListenQuestion() { _deltaAnswer += Time.deltaTime; if (_deltaAnswer >= TimeAnswern) { _targetTalke.Answer(iaValue); word.gameObject.SetActive(false); } }
public void AddValue(int value) { nbButtonPressed++; playerValue = playerValue | value; if (nbButtonPressed == 4) { ia.Answer(playerValue); nbButtonPressed = 0; playerValue = 0; } }