static void Main(string[] args) { Game game = new Game(); Player player = new Player(); game.Welcome(); player.Adopt(); //Inheritance variable - Child class Penguin penguin = new Penguin("Squawk, Squawk", "winter", "a fish"); penguin.Color(); //for random color Console.WriteLine(penguin.sound); Console.ReadKey(); //House object, diamond House house = new House("diamond"); house.About(); penguin.Eat(); penguin.ispoop = true; penguin.Poop(); //Toy object. Ice Toy ice = new Toy("an ice cube"); ice.About(); penguin.Sleep(); game.End(); }