private void Start() { _btn = GetComponent <Button>(); _heroController = GetComponentInParent <HeroController>(); if (_heroController) { APC = _heroController.GetComponentInChildren <ActionPanelController>(); } BM = FindObjectOfType <BattleManager>(); if (_heroController) { BCCostPerTime += BCCostPerLevel * _heroController.LEVEL + BCCostPerSkillGrade * SkillGrade + (int)(_heroController._role.CurrentExportRAL.Hp * BCCostUsingPercent * 0.01f); } }