private void Update() { bool isPlayerClose = IsPlayerClose(); ActiveHint.SetActive(false); if (isPlayerClose && IsActivated) { ActiveHint.SetActive(true); if (Input.GetMouseButtonDown(0)) { energyText.ShowFinalText(); creationSmoke.Play(); Player.FinalStep(); Invoke("ShowSecondBot", 3.0f); IsActivated = false; } } }