예제 #1
0
파일: GuiTestWindow.cs 프로젝트: Eneth/GAO
        protected override void OnAfterRenderUIWithChildren( GuiRenderer renderer )
        {
            base.OnAfterRenderUIWithChildren( renderer );

            //disable custom shader mode
            if( IsCustomShaderModeEnabled() )
                renderer.PopCustomShaderMode();
        }
예제 #2
0
        protected override void OnAfterRenderUIWithChildren(GuiRenderer renderer)
        {
            base.OnAfterRenderUIWithChildren(renderer);

            //disable custom shader mode
            if (IsCustomShaderModeEnabled())
            {
                renderer.PopCustomShaderMode();
            }
        }