public void UpdateCountdown() { if (!ar_ready) { gold_manager.SendGoldPositionUpdate(); ar_ready = true; } start_countdown -= 1 * Time.deltaTime; //update clients with the current countdown if (start_countdown <= 0.0f) { game_started = true; NWMGameStart start = new NWMGameStart(); start.started = true; server.SendGameStarted(start); server.GetComponent <InGameTimer>().StartTimer(); } }