예제 #1
0
 void Start()
 {
     gm = GlobalGameManager.Instance;
     GameObject.Find("StartGame").GetComponent <Button>().onClick.AddListener(delegate { gm.LoadScene("Game"); });
 }
예제 #2
0
 void Start()
 {
     gm = GlobalGameManager.Instance;
     Screen.orientation = ScreenOrientation.Portrait;
     GameObject.Find("StartGame").GetComponent <Button>().onClick.AddListener(delegate { gm.LoadScene("Minigames"); });
     //HelpWindow.GetComponentInChildren<Button>().onClick.AddListener(delegate { ToggleHelpWindow(); });
     //GameObject.Find("Help").GetComponent<Button>().onClick.AddListener(delegate { ToggleHelpWindow(); });
     GameObject.Find("MiniGames").GetComponent <Button>().onClick.AddListener(delegate { gm.LoadScene("Minigames"); });
     //print("Button Func" + GlobalGameManager.Instance);
 }
예제 #3
0
 public void LoadBattleScene()
 {
     Debug.Log($"MenuFunction LoadBattleScene.");
     gameManager.LoadScene(gameObject.scene, "Battle");
 }