private void LoadFromTransition() { GlobalController.UnFadeToBlack(); FadeAudio(1); if (!GlobalController.GetSaveContainer().RuntimeLoadedOnce()) { return; } if (transition.subway) { SubwayManager.ArriveWithPlayer(); } else if (transition.beacon != null) { GlobalController.MovePlayerToBeacon(transition.beacon); } else { GlobalController.MovePlayerTo(transition.position); } }