/// <summary> /// Gets the fitness of the individual /// </summary> public override float fitness() { float f1 = distanceMade * 15f; float f2 = -accumulatedDistanceFromRoutePosition / 5; return(GeneticSettings.normalizeFitness(f1 + f2)); }
/// <summary> /// Gets the fitness of the individual /// </summary> public override float fitness() { float f6 = distanceMade * 15f; float f7 = -accumulatedDistanceFromRoutePosition / 4; return(GeneticSettings.normalizeFitness(f6 + f7)); }