public void KillDuck()
 {
     if (isInvincible == false)
     {
         anim.Play("DuckDeath");
         Game_manager.OnDuckShot();
     }
 }
    public void KillDuck()
    {
        if (isInvincible == false)
        {
            anim.Play("DuckDeath");
            Game_manager.OnDuckShot();
            Manage_Score.score += scoreValue;

            dUI.UpdateDucks();
        }
    }