public void KillDuck() { if (isInvincible == false) { anim.Play("DuckDeath"); Game_manager.OnDuckShot(); } }
public void KillDuck() { if (isInvincible == false) { anim.Play("DuckDeath"); Game_manager.OnDuckShot(); Manage_Score.score += scoreValue; dUI.UpdateDucks(); } }