protected void AddLocalizedGameString(RewardPortrait rewardPortrait) { GameStringWriter.AddRewardPortraitName(rewardPortrait.Id, rewardPortrait.Name); if (rewardPortrait.Description != null) { GameStringWriter.AddRewardPortraitDescription(rewardPortrait.Id, GetTooltip(rewardPortrait.Description, FileOutputOptions.DescriptionType)); } if (rewardPortrait.DescriptionUnearned != null) { GameStringWriter.AddRewardPortraitDescriptionUnearned(rewardPortrait.Id, GetTooltip(rewardPortrait.DescriptionUnearned, FileOutputOptions.DescriptionType)); } }